Positive Perk List

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Positive Perk List

Post by CherryDire on Mon May 15, 2017 2:40 pm

None Atm, Shall make some Eventually. However a Perk Mastery is a concept. Using said perk enough to rank it up without spending points
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Re: Positive Perk List

Post by CherryDire on Wed May 24, 2017 3:23 pm

Technophile - More effective with Sci-fi era weapons/ items.
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Re: Positive Perk List

Post by themagus on Wed May 31, 2017 4:12 am

Widowmaker - You know what the boys want so well it's a game to you, as long as others of your gender aren't there to interfere with your fun and schemes.
Effect: Gain bonus when dealing with males for interaction and damage and a disadvantage with females (for example: +10% damage vs males and -5% vs females).
Prerequisites: Female.

Precise - You are better able calculate and feel trajectory (I can't do wording, help?)
Effect: Increase Dex efficiency/values for all kinds of accurate combat like bows, dex based martial arts, snipers, throwing knives etc'...
Prerequisites: Certain ammount of dex.

Accurate - You're landing your hits more often.
Effect: Increased hit rating efficiency (the way hit rating is calculated so it's scaling?)
Requirements: None.

[Element] Attunement - Attuning to an element makes it a constant part of your abilities, granting you further grasp of it's qualities.
Effect: +resist and damage of [element], +resist of the element countered by the attuned element (+10% water damage, +5% water and fire resist for example).
Requirements: Vast meddling with to be attuned element.

[Elemental] Aptitude - Further strengthens your capabilities with a specific elemental magic and slightly increase your resistance vs the opposite element. Requires [Elemental] Attunement. (+15% damage, +10% resistance)

[Elemental] Mastery - Rigorous training brought you to be extremely powerful with the element of your choice, adding substantial power to your chosed elemental effects. Requires [Elemental] Aptitude. Doesn't increase defense of opposite element (+25% damage).

Master of Elements - Substantially increase all the cumulative effects of the elements you mastered (+25% damage and resistance). Requires [Elemental] Mastery.

Animalistic Movement - You move more like the animal that inspires you.
Effect: You gain bonuses on types of movement based on the movement features of a specific animal.
Examples: Monkey for climbing and branch-to-branch swinging, hummingbird or hawk if you can fly, praying mantis if you're Jet Li etc'...
Requirements: Deep understanding and study of said animal. You can choose only 1 animal for this perk and cannot change it, but you can take this perk again with a different chosen animal.

Lively Form - You...- ?
Effect: Effect: Increase the effectiveness of Vitality

Heavy Physic - Stronger!
Effect: Increase the effectiveness of Strength.

The Rock - You can take more than others.
Effect: Increase the effectiveness of Endurance.

Quick Study - Smarter!
Effect: Increase the effectiveness of Intelligence.

Quicker than the Eye - Faster!
Effect: Increase the effectiveness of Agility.

Arts of the Body - You're skillful at controlling your movement.
Effect: Increase the effectiveness of Dexterity.

Walking Under Your Starts - You're good at slipping on 200$ bills.
Effect: Increase the effectiveness of Luck.

Tactical Precision - By quickly reading situations you can adjust yourself for dangerous efficiency.
Effect: Use Intelligence instead of Luck for calculating criticals and mishap chance and outcomes.
Prerequisites: High Int, medium-low Dex

Deft Fingers
You're very skillful with actions that require manual dexterity.

Specialized Weapons Training
You're familiar with a specific weapon system.

Radiant Bloodline
The genes of a celestial creature somewhere down you family tree express themselves in you.
Health regen by natural means and healing spells is greatly increased, +vs effects that change your alignment and mindset.

Strength Expertise
You gain a bonus on strength based interactions (climbing, lifting, grappling, bullrushing etc'...).

Clear Mind
You learned to know the depths of you mind and by knowing how to focus it you get a clear sight of reality, keeping you from unnecessary distractions.
+vs mind affecting effects, +concentration

Animalistic Speach
You talk somewhat like a type of an animal so you can be partially understood by them

Will of the Mountains
When you concentrate on a task your concentration is exceptionally hard to break.

Spell Overdrive (SO)
Choose a spell. You can now augment it past its' exhaustion point.
*This is a prerequisite for unlocking all the spell-overdrive (SO) abilities and perks.

Magical Echo
Your understanding of your spell brings you to recognize its' patterns across reality, enabling you to call upon it on completion. The spell will be cast again at the beginning of your next turn automatically. Requires SO.


Last edited by themagus on Fri Apr 06, 2018 2:45 am; edited 3 times in total
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Re: Positive Perk List

Post by CherryDire on Thu Mar 15, 2018 5:52 pm

*Meta Magic, increases the damage scaling of a spell by a set amount, count increases based off of tier
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Re: Positive Perk List

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