Negative Perk Rough List

View previous topic View next topic Go down

Negative Perk Rough List

Post by Invidia on Sun Mar 26, 2017 11:29 am

A generalized rough list of the various negative perks with brief descriptions.

**Insanity: The end result of many different afflictions. Upon reaching, the player has passed all means of reasoning and will need to be restrained or killed to protect all those around them.

*Drug Addictions: Usage of various forms of drugs- whether by the players choice or not- will cause them to become addicted. Further levels of addiction can result in death
-Nicotine:
-Alcohol:

*Mental Addictions: Actions taken by the player can cause them to become addicted to certain feelings and if not heeded with caution upon discovery, will take precedence over the current adventure.
-Sexual Deviancy: Sexual urges can distract the player upon seeing something they're attracted to. The further the levels of sexual deviancy reach, the more the will be attracted to and the less they will be able to control their urges.
-Sadism: The desire to cause pain. While initially related to monsters, the player will become increasingly violent towards everything that moves, eventually attacking party members.
-Masochism: The desire to feel pain, which can result in the player removing their own armor or simply not attacking. The final levels nearly guarantee death.
-Glutton: The desire to consume everything. This can include player rations, items, monsters, and anything else edible. Can result in cannibalism.

*Fearful: Phobia's that can affect the players resolve. Upon a successful roll, the players fear will turn to anger. A failure can cause the player to panic.
-Fear of Monsters: Fear of certain monsters. Can be overcome with further interactions and successes.
-Fear of Darkness: Fear of treading dark places.
-Fear of Pain: Fear of being hurt in battle, lowering roll chances in battle.
-Fear of Divinity: Fear of the Gods and divine aspects.
-Fear of Failure: (Questionable)

*Mental Afflictions: Different mental ailments that, if left unchecked, can evolve into crippling negative effects.
-Sadness: Affects confidence and success rate of certain actions. Can evolve into Depression, drastically reducing success rates.
-Paranoia: Affects sanity and success rates of certain actions. Can evolve into Delusional, increasing violent actions towards NPC's
-Abusive: (Questionable)
avatar
Invidia
Admin

Posts : 3
Join date : 2017-03-25

View user profile

Back to top Go down

Re: Negative Perk Rough List

Post by Gisakia on Mon Mar 27, 2017 9:51 pm

I want
*Addiction to addictions: A type of addiction here a character must be addicted to other addictions in order to satisfy their addiction.
avatar
Gisakia

Posts : 38
Join date : 2017-03-27

View user profile

Back to top Go down

Re: Negative Perk Rough List

Post by CherryDire on Tue Mar 28, 2017 6:33 pm

Maybe a list of physical Negatives

Feeble- Strength stat only counts as half of what it truly is in the rolls.
Breathless - Endurance stat down
Clumsy- Dex/Agility down(not sure which)
Mutilated - missing a limb
avatar
CherryDire

Posts : 19
Join date : 2017-03-25

View user profile

Back to top Go down

Re: Negative Perk Rough List

Post by Gisakia on Tue Mar 28, 2017 6:38 pm

and of course....

*burning
*frozen
*confused
*paralyzed
*stunned
*asleep
*Immobilized
*dead
*crazy
*Enraged!!!
*Enchanted
*Gay Nigga
*Thirsty
*Hungry
*Drowning
avatar
Gisakia

Posts : 38
Join date : 2017-03-27

View user profile

Back to top Go down

Re: Negative Perk Rough List

Post by CherryDire on Wed Mar 29, 2017 2:11 am

I feel like those are far more like Status Effects than permanent negative perks.
avatar
CherryDire

Posts : 19
Join date : 2017-03-25

View user profile

Back to top Go down

Re: Negative Perk Rough List

Post by Gisakia on Wed Mar 29, 2017 4:31 pm

permanent!? oh shit nevermind.
I guess Gay Nigga and crazy would still work...
and dead probably lol
avatar
Gisakia

Posts : 38
Join date : 2017-03-27

View user profile

Back to top Go down

Re: Negative Perk Rough List

Post by themagus on Wed May 31, 2017 3:48 pm

Death touched
You're body died but your soul is stuck in it. As you go about your odd unlife you decay but don't die, this sort of immortality may leave you, eventually, only with you skeleton. When that decays too the only form you can wear is that of a ghost(? - as in  the spirit can't leave the material world).
The body can be maintained to slow the decay but can not be developed naturally (like by performing physical activity, so leveling as a warrior type won't increase max HP)
Maybe a magical affliction that affects only the physical body?

Tainted blood
You share the blood of a monster, be it being born from alien experiments or a werewolf bite that wasn't enough to take someone all the way to the lycanthrope stage or kill him.
You get some of the monster's attributes including personality, physical and magical capabilities and looks mixed up with the normal attributes of your race.
I'm not writing the exact effect because it depends on the monster and character race.

Deformed
You somehow have a deformed limb or body section which limits your physical handling.

Feline Heat
Intimate desires wake in yourself and the other sex on a periodic routine. While you'll make those of the same gender as you jealous to you it's a curse, as the other gender pursue you with seemingly uncontrollable lust; strangers in the street would invade your most private space, family meetings are as intense as they are awkward and long time friendships suddenly demand benefits you never wanted or thought possible.

Cannibal
You eat people.
+ damage vs your own race and subraces, -[All interactions with living cretures]

No luck of the Uncool
The odds of a bird shitting on you or finding money in the street are very extremely much low for you.
Situations influenced, dictated and made feasible by luck don't apply to you.
Example: On a natural 20 you can no longer stick your sword into your enemy's neck and drink the stream of blood that run down the blade. Instead you simply do your extra crit damage. That's because you're just not cool anymore.

Misperception
It's a bird? It's a plane? No, it's the neighbour's dog!
You always confuse sensory cues from you surrounding.

Misanthrope
You hate everyone and everything. The leafs that fall in autumn and the old couple two blocks from you can go to hell together with everything else.
-[All interactions]

Misophone
"-People using their car breaks to the point they squeak deserve to die. Also, the next time I hear someone turning a book page I kill myself."
Sounds instill you with extreme levels of physical repulsion, rage or depression.

Close minded
Because who needs new ideas when there're old ideas?
Effecr would be something like gaining less skill points on a level up, or something.

Discoordination
You're very goofy and clumsy.

Archaic Curse
A person touched by the archaic curse destroy everything s/he touch. Unlike the practice of archaic arts the archiac curse hasten the effect of the passage of time by the real course of time of those processes, not by previous damage or wear.
Archais curse is a condition, not an actual magical curse and is extremely rare. It does not affect the one with the condition and water.
It's curable via complicated magic, requiring a powerful magic user who study the Archaic arts and a few assistants or several more moderate-level practitioners to replace the powerful magician.
Many magic oriented and powerful groups and individuals who practice magic will want to get their hands on someone with this condition for academical purposes, as it allegedly provide insight to an untapped form of the archaic arts.
The truth:
The Archaic Curse is the manifestation of magic that controls the acceleration of the passage of time. It's not at all part of archaic magic and can't be reached from archaic magic perspective (this goes for the few who try to study the subject). This sort of twisted magic doesn't lend itself willingly though, as an almost conscious defensive mechanism, and attempts to understand it have failed so far.

Parasitic persona
An intelligent force is latched to your body and\or soul, wanting to use you to do things you don't want.

Meticulous
Your learning and research capabilities have greater potential but take longer to complete.
Effect: +Int but learning&research take 30% longer. ***Maybe requirements are higher (from a pc platform POV) or research (for spells and such) actually takes longer (from D&D POV), also apply to in-character riddle/puzzle solving skills (like if you need to roll for your guy to understand a puzzle, he'll get a stat bonus on it but it'll take him an extra round).
***I'm writing this as a negative because game mechanics-wise it puts a cooldown on your skills, which is always annoying from player perspective.


Last edited by themagus on Sat Nov 18, 2017 2:29 pm; edited 4 times in total (Reason for editing : Edits)
avatar
themagus

Posts : 5
Join date : 2017-05-15
Age : 28
Location : VoM Khorinis

View user profile

Back to top Go down

Re: Negative Perk Rough List

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum